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#include <w32lib/w32lib.h>
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#include "w32lib_impl.h"
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/***************************************************************************/
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#define W32LIB_APP_USER_MODEL_PKEY( \
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mname,lname, \
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u32,u16a,u16b, \
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u8a,u8b,u8c,u8d,u8e,u8f,u8g,u8h, \
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id) \
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W32LIB_PKEY (W32LIB_HIDDEN_NAME(pkey_app_user_model,mname), \
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W32LIB_NAMESPACE_NAME(pkey_app_user_model,mname), \
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W32LIB_LEGACY_NAME(PKEY_AppUserModel,lname), \
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u32,u16a,u16b, \
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u8a,u8b,u8c,u8d,u8e,u8f,u8g,u8h, \
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id) \
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/***************************************************************************/
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W32LIB_APP_USER_MODEL_PKEY( \
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id,ID, \
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0x9f4c2855,0x9f79,0x4b39, \
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0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
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5)
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W32LIB_APP_USER_MODEL_PKEY( \
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prevent_pinning, \
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PreventPinning, \
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0x9f4c2855,0x9f79,0x4b39, \
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0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
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9)
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W32LIB_APP_USER_MODEL_PKEY( \
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relaunch_command, \
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RelaunchCommand, \
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0x9f4c2855,0x9f79,0x4b39, \
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0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
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2)
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W32LIB_APP_USER_MODEL_PKEY( \
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relaunch_icon_resource, \
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RelaunchIconResource, \
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0x9f4c2855,0x9f79,0x4b39, \
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0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
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3)
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W32LIB_APP_USER_MODEL_PKEY( \
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relaunch_display_name_resource, \
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RelaunchDisplayNameResource, \
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0x9f4c2855,0x9f79,0x4b39, \
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0xa8,0xd0,0xe1,0xd4,0x2d,0xe1,0xd5,0xf3, \
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4)
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