Blame src/driver/amgc_unit_action.c
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/**********************************************************/
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/**********************************************************/
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#include <stdio.h>
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#include <cparser/ast/entity_t.h>
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#include <apimagic/apimagic.h>
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#include "apimagic_driver_impl.h"
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int amgc_perform_unit_action(
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const struct amgc_driver_ctx * dctx,
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const struct amgc_unit_ctx * uctx,
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const struct amgc_action * action,
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const struct amgc_layout * layout)
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{
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switch (action->action) {
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case AMGC_OUTPUT_ENUM:
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if (action->symbol)
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return -1;
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else
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return amgc_output_unit_enums(dctx,uctx,0);
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case AMGC_LIST_ENUM:
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if (action->symbol)
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return -1;
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else
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return amgc_list_unit_enums(dctx,uctx,0);
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case AMGC_OUTPUT_TYPEDEF:
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return amgc_output_unit_entities(
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dctx,uctx,ENTITY_TYPEDEF,
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action->subset,layout);
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case AMGC_OUTPUT_STRUCT:
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return amgc_output_unit_structs(dctx,uctx,layout);
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case AMGC_OUTPUT_UNION:
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return amgc_output_unit_unions(dctx,uctx,layout);
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}
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return -1;
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}
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